Boxers specialize in fighting with their fists, using their punches and upper bodies to batter their way across the battlefield. Boxing practitioners are unarmed fighters who deal additional damage with their unarmed strikes as described in the unarmed strike practitioner table.
Associated Feat:
Improved Unarmed Strike.
All practitioners of the Boxing sphere gain the following ability:
Counter Punch
You may ready an action to make an attack with a light melee weapon against the next enemy who makes a non-maneuver melee attack roll against you before the beginning of your next turn; this attack is treated as an attack action for the purposes of talents as well as the Vital Strike feat and occurs before the attack that triggers it, gaining a +2 competence bonus to damage rolls. For every 4 points of base attack bonus you possess, this bonus increases by +2. Using this ability does not change your place in the initiative order.
You can apply a single talent with the (counter) tag to a counter punch.
Whenever you ready a counter punch, you can decide on an additional trigger for your prepared attack from the following list; if the trigger is met, the readied attack qualifies as a counter punch (if an action would also provoke an attack of opportunity, you may choose in which order you wish to resolve your attacks):
- A hostile creature making an attack roll, other than as part of a combat maneuver
- A hostile creature attempting a combat maneuver
- A hostile creature moving from their square
- A hostile creature using a spell or a spell-like ability
- A hostile creature drawing a weapon
- A hostile creature speaking
For every 5 points of base attack bonus you possess, you may select an additional trigger from this list.
Unarmed Combatants
Practitioners who train in certain spheres focused on unarmed combat, such as Boxing, deal additional damage with their unarmed strikes based on the total number of unarmed spheres and talents they possess, as shown in the following table. Practitioners from a class that already grants an unarmed damage progression, such as the brawler or monk, may treat their unarmed strike as one size category larger if they have 3 or more talents in an unarmed combat sphere, but receive no further benefits. In addition, any practitioner with at least 1 talent in an unarmed sphere gains the benefits of the Improved Unarmed Strike feat.
Table: Practitioner Unarmed Damage
| Level |
Damage (Small Practitioner) |
Damage (Medium Practitioner) |
Damage (Large Practitioner) |
| 1-3 talents |
1d3 |
1d4 |
1d6 |
| 4-7 talents |
1d4 |
1d6 |
1d8 |
| 8-11 talents |
1d6 |
1d8 |
2d6 |
| 12-15 talents |
1d8 |
2d6 |
3d6 |
| 16-19 talents |
2d6 |
2d8 |
3d8 |
| 20+ talents |
2d8 |
2d10 |
4d8 |